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but i may point you somethings
like the nebula. doesn't it seems like a pure texture with a blending mode on? well, i do. anyway, you could work a little more on those dust clouds, don't you?
i think the starfield is kinda boring, dunno if it's only me who thinks so, whatever.
about the asteroids, they are very cool, well done, and they may even look very realistic, unless you put some depth there. i mean, they seems to be all in the same distance, almost same size, with only one or two in the depths.
remember there's not only light and size that can help you making a realistic depth, but a good use of texture scale too! ^^
i hope i could help and don't sound too "pseudo-intelectual"
ill keep that in mind.